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Weapons Patch: v1.0.0 Retail

Crimson Moon Weapons: All Armaments, Shields & Arts

Complete weapon and shield armory for Crimson Moon. Full table of thirty-one weapons, sixteen shields, 28 Weapon Arts, boss drops, and Gajov rarity upgrades.

QuickAnswer / Tactical Key Finding

Every Nephilim equips a one-handed weapon with an off-hand shield plus a two-handed polearm. Weapons and shields grant active Weapon Arts like Empower and Winter Sun. Purifying unlocks gear at Common quality for Gajov to upgrade.

Dual-Weapon & Shield Architecture in Crimson Moon

Combat in Crimson Moon is built around a classless armament system where your offensive rhythm, crowd control, and defensive survivability are dictated by the weapons and shields slotted at the Loadout Station inside Sanctus Clypeus. Rather than locking your character into a fixed warrior or caster archetype, every Nephilim carries two complete weapon sets into the fallen city of Gildenarch. Once you know the armory, our 9-gear-slot builds guide shows how to combine them into six verified archetypes:

  1. Primary Set (One-Handed Weapon + Off-Hand Shield): Combines fast melee slashes or crushing hammer strikes with an active off-hand shield. Critically, shields in Crimson Moon are not passive stat sticks; each shield provides its own Weapon Art (such as Angelic Bulwark, Shield Bash, Fireball, or Ice Trail), allowing your primary set to trigger two separate active abilities on independent cooldowns.
  2. Secondary Set (Two-Handed Polearm): Heavy halberds, glaives, poleaxes, and great axes engineered for sweeping crowd control, extended reach, and high-impact stagger pressure against elite District Vessels.

Crimson Moon weapons and combat arts


Complete One-Handed Weapons Directory (Axes, Hammers & Swords)

The community wiki and official game files document twenty-three one-handed armaments across three distinct weapon classes: 1H Axes, 1H Hammers, and 1H Swords. Several signature blades drop exclusively from Gildenarch’s District Vessels and ancient Dead Gods, with encounter-by-encounter strategies to earn them in our boss fight guide:

Weapon NameWeapon TypeBound Weapon ArtUnlock SourceLore & Tactical Profile
Axe of the Gods1H AxeEmpowerDeluxe EditionHeavy metal war axe granting an on-demand buff that increases both defenses and all damage types.
Crude Bandit Axe1H AxeNoneStandard DropSingle-bit axe favored by highwaymen of the Treveyan roads and Velchorian dock crews.
Soldier’s Hammer1H HammerEarthen StrikeStandard DropShort-hafted Velchorian infantry war-hammer that summons a crushing stalagmite wave from the earth.
Morning Star1H HammerBleed ProjectilesStandard DropHeavy spiked sergeant’s mace designed to catch shield rims and fire homing bleed projectiles.
Broadsword1H SwordNoneStandard DropStandard-issue footman blade forged in army quantities at the foundries of Sadrys and Belwayne.
Crusader Longsword1H SwordNoneStandard DropImperial longsword wielded by Lunitarian Covenant Crusaders, balanced for thrusting and slashing.
Obsidian Shard1H SwordBleed ProjectilesStandard DropAncient blade corrupted by abyssal magick of Aegoroth’s blind Seekers; fires homing bleed darts.
Crimson Oath Broadsword1H SwordImpaling ThrowStandard DropHefty paladin broadsword of the Order of the Crimson Moon; can be hurled and recalled on command.
Champion’s Sword1H SwordEarthen StrikeStandard DropForged for Nephilim heroes of the Armaean city-state of Litinstang; channels seismic crushing waves.
Covenant Sword1H SwordImpaling ThrowStandard DropWielded by warrior-priest Covenant Clerics; supports ranged weapon-throw combos with instant recall.
Recantation1H SwordGouging ThrowStandard DropLunitarian execution blade forged from swords seized at the Crimson Concordat; hurls to apply Bleed.
Revenant Blade1H SwordWinter SunStandard DropAccursed sword of the Revenant of Gildeus that encases nearby hostiles in solid Frost.
Dragon Assassin Broadsword1H SwordFire BurstTyrigonVelchorian dragon-slayer broadsword unlocked from Tyrigon; throws a burst of flames applying Burning.
Fiery Broadsword1H SwordFire BurstStandard DropEnchanted Adamaic Empire broadsword that discharges radial bursts of burning pyromancy.
Sanctus Pyre1H SwordPhoenix FlareStandard DropPyresworn inquisitor flamberge that bursts into flames within 4 meters, burning enemies and the wielder.
Sovereign’s Sword1H SwordPurifying BlastStandard DropIssued to Sovereign Sentries of the Velchorian throne; consumes all status effects on a target for burst damage.
Lumenfel1H SwordPillars of LightStandard DropAncient moonlight-imbued blade that summons pillars of blinding holy light around targeted foes.
Blasphemous Accord1H SwordPoison CaltropsThe WardenInfernal Lost Legion blade unlocked from The Warden; dodges backward while dropping a zone of Poison.
Sword of the Lunar Sentinel1H SwordWinter SunStandard DropPre-Church heretical sentinel sword that freezes surrounding attackers with a glacial frost wave.
Burning Heart1H SwordAura of the Burning HeartMahkteahSmoldering Mahkten Marauder sword unlocked from Mahkteah; surrounds the Nephilim in a continuous Fire aura.
Rotkin’s Thorn1H SwordSword of RotE’fraeCorrupted Stagkin bone blade unlocked from E’frae, the Dry Rot King; raises a wave of poisonous thorns.
Belwayne Sword1H SwordAvenging PestilenceStandard DropOrnate Phoenix Paladin longsword from Belwayne that projects a persistent aura of Poison around you.
Gildenarch’s Glory1H SwordValak SlamGeneral Valahk-NorTreveyan ram-crested blade unlocked from General Valahk-Nor; slams down to release a spray of magic flames.
Axiom1H SwordBleed ProjectilesStandard DropAncient Lunitarian relic from the War of the Gods that launches homing hemorrhage projectiles.
Scirax1H SwordGouging ThrowFelwyl, The WitheredLegendary vampire sword of Clan Telvaught unlocked from Felwyl; hurls forward to inflict heavy Bleed.

Complete Two-Handed Polearms Directory

Every Nephilim’s secondary weapon slot accommodates a two-handed Polearm. These eight long-reach weapons excel at cleaving Undead hordes, breaking Death Knight guards, and punishing boss recovery windows:

Polearm NameWeapon TypeBound Weapon ArtUnlock SourceLore & Tactical Profile
Defiled NightPolearmCardinal’s StaffCardinal MathiasCeremonial Lunitarian staff carried into Archspire Cathedral; fires magic projectiles in all directions with knockback.
Crescent Moon HalberdPolearmWinter SolsticeStandard DropHooked waning-moon halberd forged in secret; summons a wedge of ice from the ground to inflict Frost.
Akyreon’s TonguePolearmEgregore ExplosionFlesh-Wrought EgregoreLiving Hellgrowth biomass glaive bound in iron; erupts a circle of egregore hellgrowth beneath nearby enemies.
Leviathan Great AxePolearmReaper WhirlwindStandard DropMassive Velchorian harbor whaling axe; spins to strike nearby foes with Frost attacks while spawning Frost projectiles.
DrakewardPolearmWhirlwindStandard DropGilded saber-glaive of the Aurullian sun-courts; performs a full circular spin with increased Attack damage.
Reaper PoleaxePolearmHoming ProjectilesStandard DropReforged Velchorian harvest scythe bound in iron; casts guided orbs that track foes and deal Fire damage.
WyrmtonguePolearmRupturing SlashStandard DropNoble’s dragon-socketed hunting glaive; executes a deep sweeping slash that inflicts direct damage and Bleed.
CultravixPolearmRupturing SlashFelwyl, The AscendedGrooved vampire clan halberd unlocked from Felwyl, The Ascended; slices across targets to stack rapid Bleed.

Complete Off-Hand Shields Directory (16 Shields)

Equipping a one-handed weapon enables your off-hand shield slot. In addition to blocking physical swings and parrying elite attacks, each of the sixteen documented shields grants a specific Weapon Art:

Shield NameBound Weapon ArtTactical CategoryDocumented Origin & Combat Role
Apostate’s ShieldShield BashCrushing MeleeCarried by Nephilim who refused the Crimson Concordat; blasts forward to deal Crushing damage.
Champion ShieldShield BashCrushing MeleeForged for Nephilim Champions of Litinstang; delivers a forward shield slam that interrupts elites.
Covenant Cleric ShieldEmpowerOffensive/Defensive BuffHeater shield of Crusader warrior-priests; increases your Defenses and Damage of all types.
Crimson Oath ShieldShield BashCrushing MeleeOrder tower shield bearing the Crimson Concordat sigil; reliable posture-breaking bash.
Lunar Sentinel ShieldIce TrailFrost Zone ControlPre-Church sentinel shield; leaves a trail of Frost behind you while moving to chill pursuers.
Mahkten ShieldFireballRanged PyromancySmoldering shield of Mahkteah’s marauders; invokes a fireball that fires forward from the shield face.
Ornate Soldier’s ShieldShield BashCrushing MeleeImmaculate steel shield issued to knights guarding the Archspire Cathedral.
Belwayne AegisFire TrailFire Zone HazardGold-and-silver phoenix aegis from Belwayne; leaves a burning trail of Fire behind while moving.
Revenant ShieldShield BashCrushing MeleeAccursed shield from the depths of Gildenarch with high block stability and crushing bash impact.
Rotkin ShieldPoison TrailPoison Zone HazardWoven antler-and-root Stagkin shield; leaves a toxic trail of Poison behind you while repositioning.
Shield of the Ram’s GloryShield BashCrushing MeleeTreveyan ram-crested shield forged in honor of Gildenarch’s highland heritage.
Shield of the ZealotAngelic BulwarkGroup Defense ZoneAncient Sanctus Zealot shield; creates a stationary zone of defense on the ground for you and allies.
Soldier’s ShieldShield BashCrushing MeleeStandard-issue Velchorian footman heater shield trimmed in tarred leather.
Sovereign’s ShieldAngelic BulwarkGroup Defense ZoneHeron-crested tower shield of the Velchorian throne; deploys a protective ground ward for co-op duos.
Tarnished Wooden ShieldShield BashCrushing MeleeMoss-softened militia shield salvaged from the casualties of Gildenarch’s first night.
Telvaught Clan ShieldBleed ProjectilesHoming StatusVampire clan shield that fires a homing projectile applying Bleed to distant targets.

All 28 Verified Weapon Arts & Status Mechanics

Weapon Arts operate on individual cooldowns, allowing players to weave primary weapon skills, off-hand shield abilities, and secondary polearm attacks into seamless chains. Below is the complete reference of all twenty-eight Weapon Arts documented on the community wiki:

Weapon ArtDamage / Status TypeOfficial Wiki Effect Description
Angelic BulwarkDefensive ZoneCreate a zone of defense on the ground for you and your allies.
Aura of the Burning HeartFire AuraCreates an Aura of Fire around you.
Avenging PestilencePoison AuraCreates an Aura of Poison around you.
Bleed ProjectilesHoming BleedSend a homing projectile that applies Bleed.
Cardinal’s StaffMagic / KnockbackFires projectiles in all directions dealing Magic damage and knocking away enemies.
Earthen StrikeCrushing WaveSummon a stalagmite wave from the earth to deal Crushing damage to enemies in its path.
Egregore ExplosionGround AoEA circle of egregore hellgrowth erupts from the ground dealing damage to all enemies within.
EmpowerAll-Stat BuffIncreases your Defenses and Damage of all types.
Fire BurstBurning ConeThrow a burst of flames at your enemies while applying a stack of Burning.
Fire TrailMobility FireLeaves a trail of Fire behind while moving.
FireballShield ProjectileInvoke a fireball that fires forward from your shield.
Gouging ThrowThrown Bleed / RecallHurl your weapon and apply Bleed, then attack again to recall it on command.
Homing ProjectilesTracking FireCast homing orbs towards your foes. Deals Fire Damage.
Ice TrailMobility FrostLeaves a trail of Frost while moving.
Impaling ThrowThrown / RecallHurl your weapon at an enemy, then attack again to recall it on command.
Phoenix FlareSelf-Burn AoE (4m)Burst into flames dealing Burning and damage to all enemies within 4 meters and yourself.
Pillars of LightTarget Magic AoESummon pillars of blinding light to deal Magic damage around target enemy.
Poison CaltropsEvasive PoisonDodge and drop a zone of Poison at your previous location.
Poison TrailMobility PoisonLeaves a trail of Poison while moving.
Purifying BlastStatus DetonatorConsume all status effects on Targeted enemy to cause a burst of damage.
Reaper WhirlwindFrost Spin + OrbsSpin with your weapon, spawning Frost projectiles and striking nearby foes with Frost Attack.
Rupturing SlashMelee BleedSlash across your enemy dealing damage and Bleed.
Shield BashCrushing DashBlast forward with your shield and deal Crushing damage.
Sword of RotPoison WaveRaise thorns in a wave in front of you, dealing damage and Poison to enemies in its path.
Valak SlamMagic Flame SlamSlam down your weapon releasing a spray of magic flames.
WhirlwindPhysical SpinSpin with your weapon, striking all nearby foes with increased Attack.
Winter SolsticeFrost WedgeSummon a wedge of ice from the ground and deal Frost.
Winter SunRadial FrostEncase nearby foes with Frost.

How Purification & Gajov Rarity Upgrades Work

Developer Team Metal (ProbablyMonsters) published a dedicated systems explainer clarifying two mechanics that frequently confuse players managing their weapon collection:

  1. Purification Resets Baseline Quality to Common: When you discover a high-tier weapon during a Ward hunt (such as a Rare or Epic blade) and purify it, that armament is permanently added to your collection at Common quality, regardless of the rarity tier it rolled when it dropped. Purification unlocks the weapon template for future Loadout Station selection.
  2. Gajov Raises the Minimum Quality Floor Everywhere: Once a weapon is unlocked in your collection, bring it to Gajov the vampire blacksmith inside Sanctus Clypeus. Spending Souls with Gajov permanently increases that item’s minimum quality everywhere. If you upgrade a weapon to Uncommon with Gajov, it will only appear at Uncommon quality or higher in all future runs—both when equipped directly at the Loadout Station and when found as random loot from enemies or chests in Gildenarch.
Field Verification & Integrity Notice
  • Numerical values and patch scalings reflect live retail release version 1.0.0 for Crimson Moon.
  • Cross-verified against official developer patch notes and active Steam community databases.

Verified Strategy FAQ

4 Entries
1 How many weapon slots does a Nephilim have in Crimson Moon? ↓

Every Nephilim equips two weapon configurations across their nine gear slots: a primary one-handed weapon paired with an off-hand shield, and a secondary two-handed polearm. Both configurations remain active during hunts and can be swapped at will.

2 Do shields have their own Weapon Arts in Crimson Moon? ↓

Yes. Off-hand shields carry dedicated Weapon Arts independent of your main-hand blade, including Shield Bash, Angelic Bulwark, Empower, Fireball, Fire Trail, Ice Trail, Poison Trail, and Bleed Projectiles.

3 How do you unlock boss weapons in Crimson Moon? ↓

Nine signature weapons are tied to specific District Vessels and Dead Gods, including Blasphemous Accord from The Warden, Defiled Night from Cardinal Mathias, Dragon Assassin Broadsword from Tyrigon, and Rotkin's Thorn from E'frae.

4 Why did my purified Rare weapon become Common quality? ↓

According to developer Team Metal, purifying any discovered item permanently unlocks it in your collection at Common baseline quality regardless of the rarity tier found during the run. Blacksmith Gajov at Sanctus Clypeus then permanently raises its minimum spawn rarity everywhere.

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Source note: Tactical data cross-checked against official releases and validated community playthroughs. Independent fan compilation for Crimson Moon.

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